SysRay / psOff_compatibility

Game Compatability Tracking
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[CUSA13495]: GeneRain #397

Open yaya54840 opened 1 week ago

yaya54840 commented 1 week ago

Please, describe what you get

the game starts on the title screen then loads and crashes

Game version you are using

v1.00

Current game status

Intro

Your emulator version

v.0.6-nightly_08.06.2024

Upload your log there

Config logging.json loaded successfully Config graphics.json loaded successfully Config audio.json loaded successfully Config general.json loaded successfully Config controls.json loaded successfully Config resolve.json loaded successfully Renderer version: v.0.6-nightly_08.06.2024 reading cross... received event: 0 107 LoadExec [3] eboot.bin| Image allocation, addr:0x10000000 size:0x015a5030 [4] libc.prx| Image allocation, addr:0x20000000 size:0x0010d030 [5] libSceAudioLatencyEstimation.prx| Image allocation, addr:0x20110000 size:0x00091030 [6] libSceFace.prx| Image allocation, addr:0x201b0000 size:0x00051030 [7] libSceFaceTracker.prx| Image allocation, addr:0x30210000 size:0x00285030 [8] libSceFios2.prx| Image allocation, addr:0x20210000 size:0x0018d030 [9] libSceHand.prx| Image allocation, addr:0x203a0000 size:0x00011030 [10] libSceHandTracker.prx| Image allocation, addr:0x304a0000 size:0x00015030 [11] libSceHeadTracker.prx| Image allocation, addr:0x404c0000 size:0x001d9030 [12] libSceJobManager.prx| Image allocation, addr:0x203c0000 size:0x00019030 [13] libSceNpToolkit2.prx| Image allocation, addr:0x304c0000 size:0x000c9030 [14] libSceS3DConversion.prx| Image allocation, addr:0x203e0000 size:0x00061030 [15] libSceSmart.prx| Image allocation, addr:0x30590000 size:0x00165030 received event: 2 44 RunExec Selected GPU:AMD Radeon RX 7800 XT api:1.3.277 Console:Argument Count = 1Arg 0 = psOff Console:** LAUNCHER CONTROL **** Console: File System Root = NONE SPECIFIED Console: Launcher Path = NONE SPECIFIED Console: Launcher Arguments NONE SPECIFIED Console:**/LAUNCHER CONTROL **** [16] mono-ps4.prx| Image allocation, addr:0x3fcd0000 size:0x00251030 Console:[MONO_DLL] start [17] MonoAssembliesPS4.prx| Image allocation, addr:0x4ff30000 size:0x02bad030 Console:MouseInit Console:sceKernelVirtualQuery failed, 0x8002000d Console:sceKernelVirtualQuery failed, 0x8002000d libSceSystemService| Error:todo sceSystemServiceHideSplashScreen libScePad| Error:todo Handle PlayStation Move libScePad| Error:todo Handle PlayStation Move info [23] SaveData.prx| Image allocation, addr:0x71a80000 size:0x00195030 libSceSaveData| Error:todo sceSaveDataDirNameSearch [25] UnityNpToolkit2.prx| Image allocation, addr:0x72230000 size:0x0002d030 libSceNpManager| Error:todo sceNpSetContentRestriction Console:GC_push_all_stacks: sp not set! ExceptionHandler| Error:offset:0x00021264 base:0x20000000 libc.prx ExceptionHandler| Critical Error:Access violation: Read at addr:0x20021264 info:0xffffffffffffffff , module base:0x20000000 libc.prx Exiting reading circle... [MAINPROCESS] Emulator's process gone! saving config files shutting down VideoOut deinit Graphics| closed: command buffer watcher deinit Graphics| done deinit Graphics| closing command processors -> destruct CommandProcessor[0] <- destruct CommandProcessor[0] deinit Graphics| done deinit Graphics| closing manager -> deinit ShaderManager ExceptionHandler| Error:0x7fff5005a869 base:0x7fff50000000 C:\Windows\SYSTEM32\vulkan-1.dll vkResetEvent ExceptionHandler| Error:0x7fff2bac6988 base:0x7fff2ba80000 C:\Users\yaya7\Desktop\psOff\psoff_render.dll createGraphics ExceptionHandler| Error:0x7fff2bac1446 base:0x7fff2ba80000 C:\Users\yaya7\Desktop\psOff\psoff_render.dll createGraphics ExceptionHandler| Error:0x7fff2baaf8cf base:0x7fff2ba80000 C:\Users\yaya7\Desktop\psOff\psoff_render.dll createGraphics ExceptionHandler| Critical Error:Access violation: Read at addr:0x7fff5005a869 info:0x1100000017 , module base:0x7fff50000000 C:\Windows\SYSTEM32\vulkan-1.dll Exiting Process exited with code 1

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Capture d'écran 2024-06-21 161408 Capture d'écran 2024-06-21 161425

Yes, I agree