Closed Dufiw closed 5 months ago
First of all you should use only publish x64 and you also have an invalid signature, that's most likely the cause of the crashes. Make sure everything is successfully updated then it should work.
You should use release x64 when building and it should work if you successfully updated all the stuff inside the code.
Yea, I'm updating things now I'm trying to get the updated sig for 'MATERIAL_SYSTEM2_DLL' because the current is outdated/not working
memory.cpp:370 "48 89 5C 24 00 48 89 6C 24 00 56 57 41 56 48 81 EC 00 00 00 00 48 8D 0D"
haven't found the new one yet but here is where my crash is being called.
Edit: here is the new sig I found 48 89 5C 24 ? 48 89 6C 24 ? 56 57 41 56 48 81 EC ? ? ? ? 48 8B 05
here what i got to show up so far in console. only updated a few sigs that I could.
but after saying 'found 256' it crashes 🤷
here what i got to show up so far in console. only updated a few sigs that I could.
but after saying 'found 256' it crashes 🤷
build on publish and it should work, or at least will tell you the errors you have to fix!
I've tried debug build and tried injecting with manual map & loadlibrary but both just crash.
What injector did you use? or Build version
Injectors used 'TheKruz' but modified and 'Extreme Injector' default
here's the SS of where is crashes I'll try to fix but 🤷 Edit: Fixed