The programmer using MPE currently has to translate local head node display coordinates into master coordinates when writing complex sketches that don't use PeasyCam. We need to modify MPE so that this translation is invisible to the user. A potential solution to this might include setting the camera position of the head node scene further away:
The programmer using MPE currently has to translate local head node display coordinates into master coordinates when writing complex sketches that don't use PeasyCam. We need to modify MPE so that this translation is invisible to the user. A potential solution to this might include setting the camera position of the head node scene further away:
http://processing.org/reference/camera_.html