TACC / pvOSPRay

Other
9 stars 4 forks source link

GLuRay needs to keep track of the interpolation mode being used on textures #9

Open pnav opened 9 years ago

pnav commented 9 years ago

Greg Abram wrote:

GregP implemented the NEAREST interpolation scheme to make VTK's color-texture algorithm work. Changes were made to add the necessary flag to pvOSPRay, but equivalent changes will need to be made to make GLuRay track the interpolation mode and assign the OSPRay property accordingly. Otherwise, intercepting VTK OpenGL that implements Ken's algorithm will incur the color shifting problem.