The NetHack travel algorithm avoids traps entirely, so if we try to make TAEB travel somewhere that can only be reached by going through a trap, it will start to do very undesirable things. This is most noticeable on maze levels, but can also happen in the mines given certain layouts.
The NetHack travel algorithm avoids traps entirely, so if we try to make TAEB travel somewhere that can only be reached by going through a trap, it will start to do very undesirable things. This is most noticeable on maze levels, but can also happen in the mines given certain layouts.