BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
As BizHawk is stuck with an older GLideN64 version it lacks wildcard support. Wildcards are a very useful feature for texture artists to easily retexture infinitely dumping duplicates of Ocarina of Time's skyboxes or infinite dumps of green and red shells in Mario Kart 64.
As BizHawk is stuck with an older GLideN64 version it lacks wildcard support. Wildcards are a very useful feature for texture artists to easily retexture infinitely dumping duplicates of Ocarina of Time's skyboxes or infinite dumps of green and red shells in Mario Kart 64.
More info on what it is: https://github.com/gonetz/GLideN64/pull/2441
Cherrypicking this commit will work without conflicts: https://github.com/gonetz/GLideN64/commit/31b38a7a2bdf4d9cfbe9dc928e3a385866f2c32f
Changes don't negatively affect any texture packs or cache files.