Open noddy360 opened 2 years ago
GBE+ also has it available as under their source code only for the sake of noting and is also still under active development.
GBE+ 1.6 released in early April which adds the Pokémon mini core in a "Largely complete" state and with IR multiplayer support. I haven't personally tested this emulator myself though, so I can't say for certain if it's really better than PokeMini in terms of accuracy or ease of use yet. Dunno about how easy it's source code is to work with for porting purposes either. I still feel that PokeMini would be a far better choice anyways but that's just my opinion.
GBE+ has a poor frontend/core separation with SDL slapped into the core so it wouldn't be easy to port over.
Edited the title and the description to be more in line with more recent core requests.
PokeMini probably isn't the best choice of emulator for this; it's got several known inaccuracies, which don't come up when playing games, but could cause issues with TASing - the most notable being that it doesn't emulate interrupt priorities accurately. (redacted) might be a better choice; it's got pretty good emulation/UI separation (there's an existing Libretro core already, as well as a (redacted), is more accurate than PokeMIni, and is designed around the modern understanding of the system.
Right, I don't think that emulator looks like quite the best idea when it decides to put a ton of Pokemon ROMs directly in its repo.
It is, however, currently the best emulator for accuracy
Another alternative core that can be added to the list is MAME as a note. Not as highly compatible to the PokeMini one from libRetro, with some titles crashing in some modes.
I want to suggest a core for the obscure Pokémon mini handheld.
I later on managed to make a fully optimized TAS using this core: https://tasvideos.org/7416S