Open LiquidCat64 opened 1 year ago
Does the same issue occur if you use the angrylion graphic plugin? Does it occur if you use Ares64?
Also repeating myself from the other issue
Our mupen64plus is many years out of date. Furthermore Simple64 is a hard fork of mupen64plus so it isn't comparable as upstream.
(furthermore Simple64 uses parallel-rdp, which is not at all comparable here since that is an LLE RDP implementation, while GLideN64 is an HLE one, angrylion would be a comparable here)
It doesn't occur on angrylion or Ares64. I'll try setting up an upstream mupen64plus build later to see if it happens on that.
Summary
On the character select screen, the cursor that appears to highlight your chosen character does not display the character behind it when the expected behavior is that it does. All portraits that are not behind the cursor at the current moment show up just fine. The core is Mupen64Plus with GLideN64 as the plugin. When I try testing on standalone Mupen64Plus (via up-to-date Simple64) the portraits show up just fine behind the cursor as they are supposed to, which leads me to suspect a Bizhawk-specific issue. It's worth noting that this only appears to occur on both NTSC versions of the game (hashes are 25258460f98f567497b24844abe3a05b for US and 47ea239717c4d225c9d0e9fd37b9fcb3 for JPN) and on Low-res mode. On the PAL version (78d5f8a98a5ed21d0817856bcd2ad750) and NTSC Hi-res mode, the portraits display behind the cursor fine. No tools or scripts are open.
Repro
Use the attached SAVERAM file to unlock all characters for easier testing: Castlevania - Legacy of Darkness (USA).zip
Host env.