TASEmulators / BizHawk

BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
http://tasvideos.org/BizHawk.html
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Is PlayStation 2 (DobieStation) supported?. #4013

Closed ElektroStudios closed 2 months ago

ElektroStudios commented 2 months ago

Excuse me, because this is a doubt instead of a core request:

Is PlayStation 2 (DobieStation) supported?.

I've investigated a little bit through the issues section and seen that PCSX2 can't be implemented, however this issue from year 2020 clearly states the intention to implement DobieStation:

Closing because I got the information I needed to make my decision: I proceeded with the project and added DobieStation to Bizhawk.

However, when I try to load a PS2's disc image in BIN format in emuhawk.exe, this dialog window is shown:

WinSnap 03

But PlayStation 2 is not listed in that window.

And if I try to load the cue-sheet file (*.cue) of the BIN image, or another PS2 image in ISO format, I get this error telling that a core (a PS2 emulator core?) accepted the rom:

WinSnap 04

All this is causing me much confusion due the affirmation in the linked issue above, that is why I'm asking if PlayStation 2 (DobieStation) is supported or it is not.

Please don't take this as a feature request, it is just a doubt and I didn't found a better place to ask for it.

Thanks in advance!.

Spikestuff commented 2 months ago

No. DobieStation was removed some time ago due to no emulation progress, and it created a sort of shift in improvements that PCSX2 was making thanks to DobieStation. Which is why this request exists in its place .

Refer to these commits here for its removal:

CasualPokePlayer commented 2 months ago

FYI, the error is misleading you, no core actually accepted the rom, as it is throwing earlier than that point. Rather it's telling you the .cue file is malformed and is referencing a file that does not exist.