TASEmulators / desmume

DeSmuME is a Nintendo DS emulator
http://desmume.org
GNU General Public License v2.0
2.9k stars 534 forks source link

Crashing Upon Loading Save State #814

Open zachamm opened 1 month ago

zachamm commented 1 month ago

State your operating system:

Macbook Air M2. Operating System: macOS v13.4 (22F66)

DesMuME version

App Version: 0.9.13 ARM64 NEON-A64 (LLVM-Clang v13.1.6)

Isse

type here what's bothering you, in a detailed manner.

[ BEGIN DESMUME TROUBLESHOOTING INFORMATION ]

App Version: 0.9.13 ARM64 NEON-A64 (LLVM-Clang v13.1.6) Operating System: macOS v13.4 (22F66) Model Identifier: Mac14,2 ROM Name: POKEMON MB2 ROM Serial: TWL-IREO-INT

Emulation Speed: 1.00x Auto Frame Skip: YES SLOT-1 Device Type: Retail (Auto) SLOT-2 Device Type: Auto Advanced Bus-Level Timing: YES Rigorous 3D Rendering Timing: NO CPU Emulation Engine: Interpreter Use Game-Specific Hacks: YES External BIOS: NO External Firmware: NO GPU - Scaling Factor: 1x GPU - Color Depth: 18-bit 3D Renderer - Engine: None (HighResColor=YES, LineHack=YES, FragmentSamplingHack=NO, ThreadCount=Automatic) 3D Renderer - Enable Textures: YES 3D Renderer - Texture Deposterize: NO 3D Renderer - Texture Scaling Factor: 1x 3D Renderer - Edge Marking: YES 3D Renderer - Fog: YES Video - Output Engine: macOS Metal GPUFamily2_v1 (Apple M2) Audio - Output Engine: macOS Core Audio Sound Interface Audio - Advanced SPU Logic: YES Audio - Sound Interpolation Method: Cosine Audio - Sound Synchronization Method: "N" Sync Method

Cheats: NO

Observed Behavior: After loading the ROM and then loading a save state DeSmuME crashes and it gives me the “DeSmuME quit unexpectedly.” type of error.

Expected Behavior: It should load the ROM save state and begin from where the save state left off.

[ END DESMUME TROUBLESHOOTING INFORMATION ]

zeromus commented 1 month ago

Did you recently update desmume? Did you hack the rom?