TASEmulators / fceux

FCEUX, a NES Emulator
http://fceux.com
GNU General Public License v2.0
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NES emulated zapper doesn't work properly with NTSC 2x video filter #409

Open nad53 opened 2 years ago

nad53 commented 2 years ago

Hey, good day there. I'm reporting this bug if any other guy may have not let you know about it, but there's an issue with crosshair for NES zapper once you set available the NTSC 2x video filter. Video + screenshot with video options being set are available below. Game to expose the issue is Dunk hunt. Since I can't see crosshair in window mode, I had to turn it full screen which I only have 1600x900 at most, but crosshair seems still being out of sync with mouse cursor in both modes. The issue here seem to happen in right side of game screen. If you can notice left side, it seems to be on sync good enough.

I'd appreciate if this can be let known for FCEUX developers or could be fixed up.

https://www.dropbox.com/s/x0f6yzm9dzeiagl/2021-10-09%2010-43-49.mkv?dl=0

https://imgur.com/dtbqSv9

mjbudd77 commented 2 years ago

I fixed this on the Qt version of fceux. The Qt version can do everything the older win32 version can do (with the one exception being the TAS editor is not yet implemented). Try out the Win64 Qt version from the auto builds.

nad53 commented 2 years ago

If you're refering to the version: Win64 Qt/SDL: qfceux64.zip then it's all ok. Looks great with NTSC and crosshair aims properly. Really appreciate your kind help and fix. Good vibes to you and have a good day.