The Gens rerecording project, a Sega Genesis, 32x, Sega CD emulator. The primary purpose is to expand features related to creating Tool-Assisted movies.
He is on top of the logo instead of being sealed between it.
Is it possible at all to make it render properly when "sprite limit" is disabled or is that the sacrifice I have to make for trying to cause more slowdown?
I am trying to find a type of lag fix code and also some forced 60fps codes for 2D games now.
Sorry for bothering you with this issue post over something so basic.
He is on top of the logo instead of being sealed between it.
Is it possible at all to make it render properly when "sprite limit" is disabled or is that the sacrifice I have to make for trying to cause more slowdown? I am trying to find a type of lag fix code and also some forced 60fps codes for 2D games now.
Sorry for bothering you with this issue post over something so basic.