TASEmulators / psxjin

Automatically exported from code.google.com/p/psxjin
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Cheat System and Cheat Editor not working properly. #3

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Tools--->Cheat Editor
2. Entered Cheat Codes but only allows to enter limited digits
3. Started the game with cheats enable but not even a single cheat is working

What is the expected output? What do you see instead?
Started the game with cheats enable and nothing is working not even a single 
one. 

What version of the product are you using? On what operating system?
PSXjin SVN r575. Windows 7 x64

Please provide any additional information below.

Cheat System is not working. It needs more digits for the Cheat Address 
(hex)[needs full 8-digits to enter] and New Value (dex or hex)[need full 4 
digits to enter] in order for the cheat system to work properly.

Currently Cheat Address (only allows 6 or 7-digits, not enough for it to work 
properly, it must be 8) and New Value (only allows 2 or 3 digits, also not 
enough for it to work properly, it must be 4)

Action Replay Code, Gameshark, and Gamebuster all have cheat address thats full 
8-digit and new value full for digits. For Example (Cheat Address)80000000:0000 
(New Value)

Original issue reported on code.google.com by flyingdi...@gmail.com on 4 Feb 2011 at 10:43

GoogleCodeExporter commented 9 years ago
In summary, the cheats dialog should poke the memory address every frame (a 
terrible implementation cheats btw) and fails to do so.  Also it seems to have 
issues with the number of digits in the text boxes.

This dialog will be disabled until these things are fixed.  In the meantime lua 
scripts + memory.writebyte can easily accomplish the same tasks.  And there is 
the memory poke dialog.

Original comment by andres.d...@gmail.com on 27 Feb 2011 at 2:54