Open Blounard opened 9 months ago
Oriented Speed is the XZ speed, but instead of decomposing it as X and Z, it's decomposed as Forward and Sideway (relative to your facing angle) This PR also contain the advanced ghost comp, but the implementation might change in the future.
Oriented Speed is the XZ speed, but instead of decomposing it as X and Z, it's decomposed as Forward and Sideway (relative to your facing angle) This PR also contain the advanced ghost comp, but the implementation might change in the future.