Closed TAbdiukov closed 4 years ago
How to gather data (thus far)
X
Y
D = Y - X
(delta). Record as many D's as you can to get the max drawing distancenot so easy. The game keeps track of the available memory and draws as far in distance as the RAM allows for, dynamically changing the distance. Sure, it keeps one chunk behind the camera, but even so, it's not worth it. I force the variable to malfunction (to report more memory than available) - and the game crashes.
Also as theboy181 said in relation to chunk-drawing games:
I looked at that before. They way that the game chunks things makes it not look very promising
Seriously need to be done