TCPShield / RealIP

The Spigot, Bungee and Velocity plugin that parses client IP addresses passed from the TCPShield network.
https://tcpshield.com
MIT License
145 stars 52 forks source link

Bedrock user login failure with Geyser MOTD passthrough #97

Open GrowlyX opened 1 year ago

GrowlyX commented 1 year ago

Players on bedrock clients are unable to login when Geyser's MOTD/protocol/playercount passthrough is enabled. The login error can be viewed by clicking this.

LimesKey commented 1 year ago

I believe I'm having this same issue, logs.

DylanKeir commented 1 year ago

This is a known issue, we currently don't support org.geysermc.geyser.platform.velocity.GeyserVelocityPingPassthrough$GeyserInboundConnection connections, thus the error occurs. The workaround at the moment is to simply not use passthrough pings or passthrough MOTDs.