Open Flavelius opened 10 years ago
from C2S_GAME_PLAYERPAWN_CL2SV_UPDATEROTATION is not a compressed rotator. It's the full precision yaw only, which makes sense, considering the player cant/shouldn't rotate on the other axis anyways.
Aaah ok it makes complete sense I remember seeing the struct whith just the yaw in the SDK xD My bad, I try to go too fast
from C2S_GAME_PLAYERPAWN_CL2SV_UPDATEROTATION is not a compressed rotator. It's the full precision yaw only, which makes sense, considering the player cant/shouldn't rotate on the other axis anyways.