Closed jamesjaames closed 9 months ago
This is technically a duplicate issue but the other issue #126 has additional reports within it - so I'll use this as the main thread.
Someone else has reported the wooden flooring thing as stemming from crashes. Honestly not sure what to make of that. This mod doesn't modify the ground in anyway.
If @Nerdgamerdave and you could share mod-lists that may cut down on potential suspects.
Hi @ChuckTheSheep ! Alright, thank you for looking into this case! Below is the mod list I use for my rented server.
The list is in order of how the mods are loaded. I put EHE in bold. Thanks again.
Didn't see this cause it got locked as spam.
Test EHE alone and spawn an event with always crash enabled. If there's no wood it's a mod. Load up your save that has the wood appear consistently to prove it's actually happening. Remove half the enabled mods (not maps) and see if it happens. If it happens the bad mod is in the half still enabled, otherwise it's in the half disabled.
Repeat this process with enabling/disabling until you figure out the mod and post it here.
I don't have time to test that many mods for a problem I can't reproduce.
I believe this occurs when the map tiles become corrupted, it is unclear if this mod causes this issue - but it could be related.
Describe the bug The EHE crashes don't work properly. I cannot figure out what is causing it. It always leaves behind a giant swath of flat ground replacing the terrain with wood. I can only assume it is a mod conflict, I can't pinpoint it.
To Reproduce EHE Crash event, find the crash site.
Expected behavior EHE Crash event, find the crash site.
Screenshots
Console logs: console.txt server-console.txt
Additional context Already did many soft resets, we don't have many mods and it always occurs when EHE crash.