TEdit - Terraria Map Editor - TEdit is a stand alone, open source map editor for Terraria. It lets you edit maps just like (almost) paint! It also lets you change world settings (time, bosses downed etc), edit chests and change sign, make epic dungeons, castles, cities, and add rewards for your adventurers!
[x] Creation time should be current time, not 1900-0-0 00:00
Original Issue
Describe the bug
When using a custom map under 600 blocks in width & using vanilla Terraria server, or TShock for that matter, players do not initially spawn at the worlds spawn point. Instead, they spawn in the middle of the air on the very left edge of the map. Any spawns, for whatever reason, after the initial login work fine. Single player also works fine.
Would this be a client limitation?
Steps to reproduce the behavior:
Create a new custom map with a width less than 600 blocks.
Use the map via terrariaserver.exe
Connect to the server hosting the map.
When you first spawn in you will experience this issue.
Expected behavior
On initial spawn, should spawn at the maps spawn point.
Desktop (please complete the following information):
New World bug fixes
Original Issue
Describe the bug When using a custom map under 600 blocks in width & using vanilla Terraria server, or TShock for that matter, players do not initially spawn at the worlds spawn point. Instead, they spawn in the middle of the air on the very left edge of the map. Any spawns, for whatever reason, after the initial login work fine. Single player also works fine.
Would this be a client limitation?
Steps to reproduce the behavior:
Expected behavior On initial spawn, should spawn at the maps spawn point.
Desktop (please complete the following information):