TEdit / Terraria-Map-Editor

TEdit - Terraria Map Editor - TEdit is a stand alone, open source map editor for Terraria. It lets you edit maps just like (almost) paint! It also lets you change world settings (time, bosses downed etc), edit chests and change sign, make epic dungeons, castles, cities, and add rewards for your adventurers!
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Use Terraria's Tile & Wall Textures #198

Closed Alphanos closed 12 years ago

Alphanos commented 12 years ago

This is a purely cosmetic feature request, not affecting functionality, and so should be a low priority if done at all. It might even be that this was deliberately avoided for reasons of memory usage, etc.

That said, the use of Terraria's textures for tiles and walls as in Terrafirma would look pretty nice :-).

BinaryConstruct commented 12 years ago

The tile/wall will probably be added later, but the code for blending the tile edges together is very complex and tends to change with new tiles. I didn't want to spend a lot of time time getting it figured out before releasing TEdit 3.

Heathtech commented 12 years ago

You could always grab a copy of the TEdit source and add your own logic for making tile textures to show up. I made the basic functionality by replacing the "DrawSprite()" method in WorldRenderXna.xaml.cs with the code in http://dl.dropbox.com/u/27721645/TEditBlockMod.txt. It doesn't do fancy things like randomizing block patterns or merging tiles next to dirt, but it does make it clear what tile or wall you are placing. Unfortunately, it also significantly increases rendering time.

BinaryConstruct commented 12 years ago

FYI: http://seancode.com/terrafirma/uvs.html