TFlippy / kag_territorycontrol

King Arthur's Gold - Territory Control Mod
https://forum.thd.vg/threads/territory-control-official-forum-badgers.26614/
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Coal mine killing. #96

Open BurninDreamer opened 3 years ago

BurninDreamer commented 3 years ago

So let's say you're a neutral and you want to flee a pickaxe 1v1 with a coal mine. When you travel your character stays on the coal mine you traveled from for like 3-4 seconds and then vanishes. But people can hit you and even kill you while your character is there.

Vam-Jam commented 3 years ago

This is more so a problem with how KAG handles teleporting players. I think I could do some hacky work around and or do some special engine fixes for this at some point. This happens in vanilla KAG as well.

From what I understand, when you teleport you far distances, you go 'far enough' off screen for other clients that the server does not bother sending packets containing your current position straight away.

A fix to this would be to just let everybody know that you teleported (force update their pos..?). Or add some angelscript bind to 'force' sync player pos