Closed mbergwall2222 closed 6 years ago
By looks of it the MakeSurPlayerExists
function is being passed a null identifier.
So, either the player doesn't have an identifier or, you're calling one of the internal methods without passing it. Either way, I'll add some more null checks to make sure this doesn't happen.
Okay great. What identifier is being used? On my server IP address are hidden from active idents, so only steam and licenses show.
What identifier is being used?
When calling the wrapper methods from the client, it's the first identifier (most likely steam). If the player doesn't have steam or a license (for whatever reason) it should default to their IP. Either way, the identifier shouldn't be null (unless the IP is being hidden from the FiveM native which, I doubt).
When calling the wrapper methods from the client, it's the first identifier (most likely steam). If the player doesn't have steam or a license (for whatever reason) it should default to their IP. Either way, the identifier shouldn't be null (unless the IP is being hidden from the FiveM native which, I doubt).
Okay I appreciate it brother!
This was the exception that caused the livemap to essentially crash, it happened when we loaded the recource.