I beg of you, out of everything you ever add to the client that I may suggest, please add this one. It's literally god-tier and my favorite thing to do in any server.
What is the suggestion
A "Delay" setting, with configurable slider for seconds. When enabled, packets held via Blink will be sent after X seconds, but all of them with the X delay. So if you drop item 1, then walk to player2, it would drop item1 X seconds after you did, then it would look like you walked to player2 (a second behind on their screen).
Why it will be useful
The big point of this is disabling blink. Since all of your packets are being sent with an X second delay, the moment you disable blink all of those packets would be sent at once. This results in you "teleporting" forward, doing those actions.
Enable blink
Walk up to a player
Punch them
Run away
Disable blink once you hear them take damage.
On the other player's screen, you would appear to:
Stand still for 2 seconds
Walk up to them
Punch them
Suddenly teleport away ~8 blocks
If you're chasing someone, you can enable this and they would see you further away from where you actually were. If they were to stop to quickly eat (because they think you're ~20 blocks away, but you're actually chasing right behind them), you could disable blink and suddenly shoot right next to them.
I swear to god this is the funnest thing ever and confuses the shit out of people. Imagine chasing a player on a nocheat server, but when you finally punch them they shoot forward 10 blocks and then take knockback.
I beg of you, out of everything you ever add to the client that I may suggest, please add this one. It's literally god-tier and my favorite thing to do in any server.
What is the suggestion A "Delay" setting, with configurable slider for seconds. When enabled, packets held via Blink will be sent after X seconds, but all of them with the X delay. So if you drop item 1, then walk to player2, it would drop item1 X seconds after you did, then it would look like you walked to player2 (a second behind on their screen).
Why it will be useful
The big point of this is disabling blink. Since all of your packets are being sent with an X second delay, the moment you disable blink all of those packets would be sent at once. This results in you "teleporting" forward, doing those actions.
On the other player's screen, you would appear to:
If you're chasing someone, you can enable this and they would see you further away from where you actually were. If they were to stop to quickly eat (because they think you're ~20 blocks away, but you're actually chasing right behind them), you could disable blink and suddenly shoot right next to them.
I swear to god this is the funnest thing ever and confuses the shit out of people. Imagine chasing a player on a nocheat server, but when you finally punch them they shoot forward 10 blocks and then take knockback.