Closed SnubSum31041247 closed 4 months ago
[MCDR] [01:42:57] [PB@fe4e-worker-heavy/INFO] [prime_backup]: Wait for server to stop [Server] [01:42:57] [Server thread/INFO]: Stopping the server [Server] [01:42:57] [Server thread/INFO]: Stopping server [Server] [01:42:57] [Server thread/INFO]: Saving players [Server] [01:42:57] [Server thread/INFO]: Saving worlds [Server] [01:42:57] [Server thread/INFO]: Saving chunks for level 'ServerLevel[important]'/minecraft:overworld [Server] [01:42:58] [Server thread/INFO]: Saving chunks for level 'ServerLevel[important]'/minecraft:the_end [Server] [01:42:58] [Server thread/INFO]: Saving chunks for level 'ServerLevel[important]'/minecraft:the_nether [Server] [01:42:58] [Server thread/INFO]: ThreadedAnvilChunkStorage (world): All chunks are saved [Server] [01:42:58] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved [Server] [01:42:58] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved [Server] [01:42:58] [Server thread/INFO]: ThreadedAnvilChunkStorage: All dimensions are saved
与 PB 无关。PB 已下发重启服务器的指令(可通过配置调整),这之后服务端是否可以按照预期关闭,取决于服务端的具体表现,不是 PB 可以控制的
可能有关系的 issue:https://github.com/MCDReforged/MCDReforged/issues/150
输入!!pb back回档后无法重启服务端
[MCDR] [01:42:57] [PB@fe4e-worker-heavy/INFO] [prime_backup]: Wait for server to stop [Server] [01:42:57] [Server thread/INFO]: Stopping the server [Server] [01:42:57] [Server thread/INFO]: Stopping server [Server] [01:42:57] [Server thread/INFO]: Saving players [Server] [01:42:57] [Server thread/INFO]: Saving worlds [Server] [01:42:57] [Server thread/INFO]: Saving chunks for level 'ServerLevel[important]'/minecraft:overworld [Server] [01:42:58] [Server thread/INFO]: Saving chunks for level 'ServerLevel[important]'/minecraft:the_end [Server] [01:42:58] [Server thread/INFO]: Saving chunks for level 'ServerLevel[important]'/minecraft:the_nether [Server] [01:42:58] [Server thread/INFO]: ThreadedAnvilChunkStorage (world): All chunks are saved [Server] [01:42:58] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved [Server] [01:42:58] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved [Server] [01:42:58] [Server thread/INFO]: ThreadedAnvilChunkStorage: All dimensions are saved