TJ16th / comfyUI_TJ_NormalLighting

Custom Node for comfyUI for virtual lighting based on normal map
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1 question #3

Open T8mars opened 7 months ago

T8mars commented 7 months ago

hello,thanks for you node! "specular_map: Specular map. It's RGB. Reflected light can be colored" ,Can you tell me how to make it?or can you upload 3pics about examples?

TJ16th commented 7 months ago

I have added 3 sample images. I've also included a workflow to animate the light source. Please, try it!

T8star1984 commented 7 months ago

oh,thanks,Let me try

T8star1984 commented 7 months ago

that's ok,thanks,A small suggestion,you can provide a complete workflow,it include the normal and reflection charts,Implementing it with the normal graph function of Controlnet and segment anything makes the entire workflow complete. I am in an AI group, and many people do not know how to use it because they are not very good at Photoshop. In fact, the front-end functions can be completed with the cooperation of other nodes.At last, thanks for you node again and again.

T8star1984 commented 7 months ago

n1 n2 hello,please look at picture,is it bug?

nbxsrj commented 6 months ago

n1 n2 hello,please look at picture,is it bug?

I assume not. According to the definition of specular map, it behaves exactly as expected - the blue part in the specular map should be 100% reflective (mirror-like) to blue channel only. The reason it feels strange is that it is impossible or barely possible in reality.