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ChessGame
HTML and Javascript Chess Game
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CG-44 Move Refactor
#63
TKPending
opened
9 months ago
0
CG-33 Fixed King moving into Pawn forward moves
#62
TKPending
closed
9 months ago
0
CG-32 Fixed Kings can't move into surrounding tiles
#61
TKPending
closed
9 months ago
0
CG-33 King can't move into Pawn one move
#60
TKPending
closed
9 months ago
1
CG-26 King can't move into Pawn capture moves
#59
TKPending
closed
9 months ago
0
CG-32 King moving into King attack position
#58
TKPending
closed
9 months ago
0
Refactor V2
#57
TKPending
closed
9 months ago
0
Refactor V2
#56
TKPending
closed
9 months ago
0
Fix image not loading
#55
TKPending
closed
9 months ago
0
Bishop Change
#54
TKPending
closed
9 months ago
0
Bishop Change
#53
TKPending
closed
9 months ago
0
Bishop Change
#52
TKPending
closed
9 months ago
0
Bishop Change
#51
TKPending
closed
9 months ago
0
Bishop Update
#50
TKPending
closed
9 months ago
0
Bishop URL
#49
TKPending
closed
9 months ago
0
Refactor V1
#48
TKPending
closed
9 months ago
0
CG-31 Code Review Comments
#47
TKPending
closed
9 months ago
0
CG-30 Maximum Call Stack on King
#46
TKPending
closed
9 months ago
1
CG-29 Queen Checkmate King
#45
TKPending
opened
9 months ago
1
CG-27 Implemented End Game
#44
TKPending
closed
9 months ago
0
CG-28 Defend or Move King when in check
#43
TKPending
opened
9 months ago
0
CG-25 Implement Turns
#42
TKPending
closed
9 months ago
0
CG-24 Restrict King Movement
#41
TKPending
closed
9 months ago
0
CG-27 Checkmate End
#40
TKPending
closed
9 months ago
0
CG-26 King moving into pawn capture check
#39
TKPending
closed
9 months ago
1
CG-23 Included defended pieces in enemy moves
#38
TKPending
closed
9 months ago
0
CG-25 Implement Turns
#37
TKPending
closed
9 months ago
0
CG-24 Restrict king movement
#36
TKPending
closed
9 months ago
0
CG-23 Included friendly in valid moves
#35
TKPending
closed
9 months ago
0
CG-19 Basic Checkmate Logic
#34
TKPending
closed
9 months ago
0
CG-22 Off board tiles being legal moves
#33
TKPending
closed
9 months ago
0
CG-22 Off board tiles are considered legal
#32
TKPending
closed
9 months ago
0
CG-21 Refactor check based on turns
#31
TKPending
closed
9 months ago
1
CG-18 Check if King is being attacked
#30
TKPending
closed
9 months ago
0
CG-20 Change tile colour
#29
TKPending
closed
9 months ago
1
CG-19 King moving into check
#28
TKPending
closed
9 months ago
0
CG-18 Check if King is being attacked
#27
TKPending
closed
9 months ago
0
CG-17 Pawn tile detection
#26
TKPending
closed
9 months ago
0
CG-16 Tile piece name is an object
#25
TKPending
closed
9 months ago
0
CG-17 Pawn tile detection
#24
TKPending
closed
9 months ago
0
CG-15 Implementing Castling
#23
TKPending
closed
9 months ago
0
CG-16 Tile piece name is an object
#22
TKPending
closed
9 months ago
0
CG-15 Implement castling
#21
TKPending
closed
9 months ago
0
CG-10 Pawn piece swap
#20
TKPending
closed
9 months ago
0
CG-14 Handle invalid tiles
#19
TKPending
closed
9 months ago
0
CG-9 Knight Movement
#18
TKPending
closed
9 months ago
0
CG-14 Handle invalid tiles
#17
TKPending
closed
9 months ago
0
CG-13 King Movement
#16
TKPending
closed
9 months ago
1
CG-11 Move Forward Logic For Pawn
#15
TKPending
closed
9 months ago
0
CG-12 Capturing pawn on second row, corner
#14
TKPending
closed
9 months ago
2
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