TN1ck / robocup-ss13

Building the most awesome robot-soccer-team in existence.
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Analyze enemy teams #33

Closed artifactz closed 11 years ago

artifactz commented 11 years ago

Someone shall start some matches with UT Austin Villa and count their goals against a dead team / without another team, so we can measure our agent's quality.

m-berger commented 11 years ago

Everyone should run at least one simulation, letting UT Austin Villa [1] play one half with no opponent and post their results until Tuesday. The most recent version from their website [2] is from Iran Open 2012. If someone stumbles upon one from 2013, make yourself heard. If you do not have a running simulation environment, you can use the server in our Lab (see post on ISIS-Forum).

[1] UT Austin Villa 3D Simulation Team - http://www.cs.utexas.edu/~AustinVilla/sim/3dsimulation/ [2] Binary from IranOpen2012: http://www.cs.utexas.edu/~AustinVilla/sim/3dsimulation/AustinVilla3DSimulationFiles/2012/binary/utaustinvilla.tar.bz2

TheMogli commented 11 years ago

Didn't seem to run properly, might be caused by missing enemies. All NAO running towards enemy goal at the same time. Sometimes they were beamed back into their half. But the result after one half was 3:0 (very long waiting times after a goal, cause no enemy there to kickoff.)

I will try it again later and might edit this post.

ghost commented 11 years ago

If you want to simulate that the opposing team made a kickoff of some sort you can just switch the gamemode back to game_on when its kick_off_left (b key in Roboviz). We should choose one method because I got a 6:0 in one half due to the lower downtime after a goal.

muxamilian commented 11 years ago

When I start start.sh everything seems to be fine, but I get absolutely no feedback from simspark. It seems like the agents don't connect to the server.

Anyone else the same problem. Or maybe I miss something totally obvious?

muxamilian commented 11 years ago

Ok, was too stupid to read the README ;)

I had 6:0 without another team

toncent commented 11 years ago

Did you see something in the readme that i didn't see? What is the complete command to start the team? Or maybe i am trying the wrong port? hmmm

TheMogli commented 11 years ago

./start.sh HOST (In this case HOST = localhost)

NiklasGebauer commented 11 years ago

For some reason it also doesn't work for me, although I'm using './start.sh localhost'. It seems to run the agents 1 to 11 but simspark doesn't recognize anything. I can connect our agent using localhost though. Am I missing anything else like giving a port?

theanhly commented 11 years ago

Got the same problem.

TheMogli commented 11 years ago

Strange, are u running the server on your PC or over the DAI-Labor-Server?

NiklasGebauer commented 11 years ago

I'm running it on my PC.

ghost commented 11 years ago

Result after first half: 6:0.

toncent commented 11 years ago

maybe it has something to do with running on a 32 bit system?

sonnenblume commented 11 years ago

when i started it on my pc the utav-players run away from ball, seems to be a good enemy

i tried to use the DAI-Labor-Server and connected a monitor (i think with the rigth host and port) and then i started the team with the host and port, but the robots failed to appear

artifactz commented 11 years ago

couldn't make it work remotely, but they scored 8:0 on my slow notebook. i used:

> rcsoccersim3d
> start.sh localhost
sonnenblume commented 11 years ago

result in the first half 5:0