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Public bug submission tracker and forum for The New Order: Last Days of Europe
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GUC - Economy is bound to get nuked #3375

Open MrStraws114514 opened 4 weeks ago

MrStraws114514 commented 4 weeks ago

Operating System

Windows 11

HOI4 version

1.14.7

TNO version

1.5.0d

Do you have other mods in use?

None

Were you using Steam?

No

Which major expansions do you NOT have?

I have all

Files

No response

Describe the bug

GUC is too poor, the whole country only has 1 state, and this state only has 0.01B GDP, VAC and MOC have the same situation however, different with them, GUC has an unsourced military expenditure, even if it has no any unit, it still need to cost 0.002B for it

And this is the biggest problem, 0.002B is enough to make GUC's debt out of control GUC's debt-to-GDP will rise 20% every month, that means it only needs a year to get 200% debt-to-GDP Coupled with non-content countries cannot fire Economic crises to save the debt, economic deficits and debt interest rates will doom this tag economy to get nuked

Steps to reproduce / Cause of the issue

Idk where GUC's military spending comes from, but removing it would solve the problem If can't be removed, then this can only be solved by increasing population and GDP, or add a hidden income buff

Expected behaviour

GUC's economy will be sustainable, not constantly burdened with debt

Screenshots

No response

Additional information

No response

Marok132 commented 3 weeks ago

The TNO economy often gets nuked in some countries (West African nations in particular). I should say TNO devs have to do something with it...

MrStraws114514 commented 3 weeks ago

The TNO economy often gets nuked in some countries (West African nations in particular). I should say TNO devs have to do something with it...

yes, when a country get too many debt-to-rate, its GDP growth will get very low, then sometimes it will even overflow to a very high number, make a state very rich, this is common in Kemerovo

but debt reduce GDP growth is working as designed, everything are working correctly but get a wrong ending, its impossible to completely fixed, just like minecraft far lands fiscal crisis system also has a special solution to reduce AI's debt, but it needs 6 months to fire, too late for those countries in war

I think it is possible to check the AI's debt every month, and when it is too high, immediately trigger an event to suppress the debt to a reasonable value, but just wait for someone who wanna do it..