Closed gujiaqivadin closed 3 years ago
Hi and thanks for the interest!
The only real difference between these is that Conv2DCollapse
includes a 1x1 convolutional block for channel reduction. Otherwise, they should function the same. Reshaping via .view
or .flatten
ends up being the same.
Thanks a lot!
Hello! Thanks for your sharing great mono3d detection work CaDDN! After I read the code, I have a simple question about the Map-to-BEV operation. I found two operations here 'Conv2DCollapse' and 'HeightCompression', and they do the same thing to collapse voxel-wise features into BEV features. I want to know where is the difference between these two operations. And the code of reshape operation '.view' and '.flatten' , is there any difference between these two ways?
Thanks a lot!