A framework that aims to make games easier, fun and from the code (old school). The Framework will hopefully support SDL, XNA and MonoGame projects for Windows, Linux and others. Porting from different systems should only require minor changes.
* Get SDL To work
* Get rectangles, triangles and other basics shapes to work in rendering
* Get basic shapes to display on screen
* Experiment with parallel processing
* Experiment with performance things like clearing cache
* Build a small demo
Work on building the SDL Experiment.