A framework that aims to make games easier, fun and from the code (old school). The Framework will hopefully support SDL, XNA and MonoGame projects for Windows, Linux and others. Porting from different systems should only require minor changes.
Allow checks for different environments and frameworks to then generate specific external RpaidGame configurations. (Perhaps modifiable for specific game implementations)
Allow checks for different environments and frameworks to then generate specific external RpaidGame configurations. (Perhaps modifiable for specific game implementations)