Adds ability to check if you want mobs to block turf when doing the is_blocked_turf check
Adds ability for actions to have a cooldown_time that allows abilities to, well, have a cooldown time that uses last_special.
Adds a new 'effect_trail' visual effect. Kind of like the same thing as the recent 'smooches' PR except this one has some special code under the hood, including the ability to spawn other effects (or whatever you might want!) as it moves. (Magic spell that spawns lightning bolts as it moves? You can do that!)
Goliath info:
A few different variants. One is the normal slow goliath that attacks you with various abilities.
The tentacles are vore compatible! If you get nabbed by one, it checks to see if you have matching prefs with the goliath for mob vore. If you do, you get gulped down into the 'tendril' stomach
If you aren't compatible, that's no problem! The goliath's tentacle 'grabs' you to it and applies a debuff that persists for 10 (until the tendril despawns) that checks to see if you're actively in the tentacle's grasp. If you are, you're stunned and weakened until you struggle out, which takes 5 seconds!
They have two stomachs. One is their tendril gut that grabs you and then transfers you to their stomach gut.
Goliaths have three attacks (See photos below) that the mob uses, but can additionally be controlled via intents if player controlled! (Abilities shown are controlled by Harm, Grab, and Disarm intents respectively below.)
Spawning a tendril under you and to three of the four open sides of you.
Shooting a trail of tendrils towards the target (Ignore the blue 'eye' that was there for debug purposes.)
Main point: Adds Goliaths from /tg/ code!
Subpoints:
Adds ability to check if you want mobs to block turf when doing the is_blocked_turf check
Adds ability for actions to have a cooldown_time that allows abilities to, well, have a cooldown time that uses last_special.
Adds a new 'effect_trail' visual effect. Kind of like the same thing as the recent 'smooches' PR except this one has some special code under the hood, including the ability to spawn other effects (or whatever you might want!) as it moves. (Magic spell that spawns lightning bolts as it moves? You can do that!)
Goliath info:
A few different variants. One is the normal slow goliath that attacks you with various abilities.
The tentacles are vore compatible! If you get nabbed by one, it checks to see if you have matching prefs with the goliath for mob vore. If you do, you get gulped down into the 'tendril' stomach
If you aren't compatible, that's no problem! The goliath's tentacle 'grabs' you to it and applies a debuff that persists for 10 (until the tendril despawns) that checks to see if you're actively in the tentacle's grasp. If you are, you're stunned and weakened until you struggle out, which takes 5 seconds!
They have two stomachs. One is their tendril gut that grabs you and then transfers you to their stomach gut.
Goliaths have three attacks (See photos below) that the mob uses, but can additionally be controlled via intents if player controlled! (Abilities shown are controlled by Harm, Grab, and Disarm intents respectively below.)
The special goliath variant:
The goliath itself!
Variant A: Variant B: