Closed Racpy closed 4 weeks ago
This is the wrong repository for this issue. Here is the correct one: https://github.com/TTT-2/ttt2-weaponstats
(Also try to check your collection/addon folder/... on your server. There might be an addon or something else which causes this issue. I couldn't reproduce this issue on my server.)
I try to test without weapon stats still can reproduce this issue.
Here is my collection: https://steamcommunity.com/sharedfiles/filedetails/?id=3001672099 addon folder same as collection, do some change on roles and translation.
If you try to move the weapon back to the first point in time when it was dropped, the TargetID may display normal again, the actual position is not known every time, because you have no idea at which point it stopped tracking these entity.
It would be interesting to know if this happens in vanilla TTT as well. At least this sounds more like a gmod issue than a TTT2 issue.
This is an issue we tried to fix for the last two years. I don't think we are able to do so, it seems like it is an issue with the game engine itself
I was able to trigger this myself but I don't believe that distance is the sole factor, because I can also trigger this by exclusively swapping weapons. As observed, the autopickup still functions so its hitbox is still existing. Something about it is failing a trace, however, even though it can be queried for every time the player tries to USE and detected in a radius of the trace result.
Maybe this is fixed with the changes introduced with 0.14.0. If the issues reappear, then please reopen the issue
Your version of TTT2 (mandatory)
Workshop version from Steam ( v0.11.6b )
Describe the bug (mandatory)
Video
https://github.com/TTT-2/TTT2/assets/59442552/34327257-1bea-4d7b-b399-56673d71d455
To reproduce
Steps to reproduce the behaviour:
Expected behaviour
The weapon TargetID should be displayed on the weapon anyway. If you encounter this problem when a special weapon is dropped, and the weapon does not have an automatic pickup function, some players will not be able to use [pickup key] to pick up the weapon.
Context (please provide as much as you can)
There is no error with the server and client console.