Open ghost opened 11 months ago
https://github.com/TTT-2/TTT2/assets/5711436/811c1164-73b7-427d-971e-66c67d3b1a44
a version of this, right-click anytime to pop them and left-click does both "reload" is the wait before you can spawn another thumper, normally it's about as long as the thumper is active for, but you don't get the time back post-detonation
Is your feature request related to a problem? Please describe.
Currently the Poltergeist's secondary fire is a long range charge up of the primary fire, after the lazer goes yellow. Which is pretty unintuitive, so like @EntranceJew suggested:
Originally posted by @EntranceJew in https://github.com/TTT-2/TTT2/issues/1162#issuecomment-1859337669
Describe the solution you'd like
Describe alternatives you've considered
Originally posted by @EntranceJew in https://github.com/TTT-2/TTT2/issues/1162#issuecomment-1859337669