Closed EntranceJew closed 7 months ago
It is working in the scoreboard, I'll check if it also works in targetID later today
I can not reproduce this issue, it works on my end. It was probably fixed "on accident" in another PR.
I can not reproduce this issue, it works on my end. It was probably fixed "on accident" in another PR.
If you are a detective, you will always observe this as functioning correctly -- because local search results still preside over publicly available knowledge. You must remain an innocent to see this occur.
how did you test this specifically?
I can not reproduce this issue, it works on my end. It was probably fixed "on accident" in another PR.
If you are a detective, you will always observe this as functioning correctly -- because local search results still preside over publicly available knowledge. You must remain an innocent to see this occur.
how did you test this specifically?
I killed the player, set my role as dete, confirmed it and changed my role again
I can not reproduce this issue, it works on my end. It was probably fixed "on accident" in another PR.
If you are a detective, you will always observe this as functioning correctly -- because local search results still preside over publicly available knowledge. You must remain an innocent to see this occur.
how did you test this specifically?
I killed the player, set my role as dete, confirmed it and changed my role again
so this is still an issue. Reopening.
no, it isn't. The workflow described in the issue produces the same. I tested this. Feel free to test yourself.
This was not reproducible in our testsession.
Please reopen if you encounter this again.
https://github.com/TTT-2/TTT2/assets/5711436/d5edee2e-4541-49f9-ab2f-4f0798c759c4 if i check a corpse a detective checked, then it overwrites it with my local results both on the corpse and on the scoreboard
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Describe the bug (mandatory)
corpses don't get marked as detective peeped
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Expected behaviour
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