Closed sinsa92 closed 3 years ago
It may be problematic that the values for the modes changed. For backwards compatibility it would be better if the old modes stayed at the same values.
Youre right, ill change it. I just looked at the ulx desc ("Normal mode for the Sidekick (Def. 1). 1 = Sidekick -> Jackal. 2 = Sidekick receive targets"
) with like I noticed later was wrong.
anything else that should be fixed?
@Reispfannenfresser seems this got lost. Any additional words?
Added a new Mode to the Convar ttt2_siki_mode, so it now has 3 modes. Mode 1 (was 0 before): Sidekick becomes his former teammate that died. Mode 2 (was 1 before): Sidekick gets targets, stays sidekick, round ends if the Sidekick is the only one that is not in the same team every other alive player is. Mode 3 (new mode): Sidekick gets targets, stays sidekick, must eliminate everyone else to win (so it is possible for Team Jackal to win even if the Jackal is dead).
This Pull Request fixes #15 and #19.