TTimo / GtkRadiant

The open source, cross platform level editor for idtech games
http://icculus.org/gtkradiant/
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Surface Inspector: Axial button improvement #249

Open 0bsidian opened 10 years ago

0bsidian commented 10 years ago

Note: This is a split of a previously reported bug #240

The Surface Inspector "Axial" button should take the default grid size (in Preferences > Brush) into consideration. So if the default texture scale is set to 0.25 (instead of the normal 0.5 value) then hitting "Axial" should set the brush to 0.25. Right now, it will always set it to 0.5. This can get annoying if you are using a high-resolution texture pack and have to manually rescale the texture every time you reset texture coordinates.

Aciz commented 7 years ago

Is there any progress with this issue? It's really irritating having the axial button ignore default texture scale option.