Latest build which introduced fixed size texture browser broke the surface inspector. It only works for surface that you select the first time you open the editor, and keeps showing the texture/shader of that surface for every other surface in the map when you bring up surface inspector.
Latest build which introduced fixed size texture browser broke the surface inspector. It only works for surface that you select the first time you open the editor, and keeps showing the texture/shader of that surface for every other surface in the map when you bring up surface inspector.