TTimo / GtkRadiant

The open source, cross platform level editor for idtech games
http://icculus.org/gtkradiant/
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Axial in surface inspector ignores default texture scale #570

Closed Aciz closed 6 years ago

Aciz commented 6 years ago

I'm not 100% sure if this is what axial button is supposed to do, but I assume so. Basically clicking "Axial" in surface inspector sets both horizontal and vertical scale to 0,5 instead of what you have set as default texture scale.

0bsidian commented 6 years ago

https://github.com/TTimo/GtkRadiant/issues/249