TTimo / GtkRadiant

The open source, cross platform level editor for idtech games
http://icculus.org/gtkradiant/
Other
581 stars 152 forks source link

HELP!!! Gtkradiant 1.6.6 #646

Closed PandaRemix closed 4 years ago

PandaRemix commented 4 years ago

Hello! I have a problem. I'm using gtkradiant 1.6.6 and editing in quakelive I can't get the mapobjects to see. I use even those in quake3 and it doesn't show them. When I edit in Quake3 the mapobjects are shown perfectly, I don't know why in quakelive it doesn't show them.

https://i.ibb.co/xsXsRz8/HELP.png

https://i.ibb.co/SQLnx7B/IFS.png

TTimo commented 4 years ago

No sure what's going on, but I would try first to configure things so there are no spaces in your various installation paths. (C:\Quake 3 Arena def -> C:\q3def or similar).

Or .. it even looks like the models have been expanded outside the baseq3 tree? I don't think that works, they are supposed to be expanded into your baseq3/?

Pan7 commented 4 years ago

He fixed it with "changed the mapobjects folder from quake3 to baseq3 from quakelive."