TTimo / Q2RePack

Quake II : Remastered game pack for GtkRadiant
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.def file is VERY barebones #1

Open NeonKnightOA opened 10 months ago

NeonKnightOA commented 10 months ago

Long story short: the .def file is lacking a lot of stuff, especially if we consider that the official Q2 repository has a more complete set of .fgd files. And not everyone likes to use TrenchBroom.

What stuff is lacking? Roughly 98% of the keys and spawnflag explanations, along specific notes.

I have an idea to tackle this problem, by using sago007's .def generation script for OpenArena, but it's going to take quite a lot of time (the part that's going to take a lot being actually placing the keys, notes and spawnflags where they belong), and it doesn't parse well the spawnflag area (help in this regard will be more than welcome). That script takes its values from a bunch of .csv files and turns them into .def and .ent files.

pinksloyd commented 10 months ago

I agree with these findings.

darkshade9 commented 10 months ago

That repository won't accept PRs, but this one will as it aims to be the 'unofficial' official repository for the Rerelease https://github.com/q2community/quake2-rerelease-dll

If you have fgd files you need to add for mods, please issue a PR :)

TTimo commented 10 months ago

The .def in here was a minimal version I put together during development. So yes, something more representative of the final release would be great. Another option could be to add .fgd support to GtkRadiant. I won't have the available time to work on this though.