TWJianNuo / EdgeDepth-Release

Github Repo for Paper "The Edge of Depth: Explicit Constraints between Segmentation and Depth"
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Speed of morphing operation #3

Closed kwea123 closed 4 years ago

kwea123 commented 4 years ago

What is the runtime overhead introduced by morphing? Using cuda makes it run faster, so what's the speed in the actual implementation?

TWJianNuo commented 4 years ago

The algorithmn has a linear time complexity. I tested with a RTX 2080Ti Gpu, average time consumption is 0.14s for a 320 by 1024 size image, including all steps from distilling egdes, finding correspondence and morphing.