Closed VarunS1997 closed 3 months ago
We should be able to, when specifying a widget area, also specify which widget entities are rendered there (based on some evaluation in the entity evaluator).
For example, maybe we want all items to render in one place, and all armors in another.
This is now a part of 2024.06.03.
We should be able to, when specifying a widget area, also specify which widget entities are rendered there (based on some evaluation in the entity evaluator).
For example, maybe we want all items to render in one place, and all armors in another.