Tabletop-Mirror / Issues-and-Tasks

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Widget Filters #23

Closed VarunS1997 closed 3 months ago

VarunS1997 commented 4 months ago

We should be able to, when specifying a widget area, also specify which widget entities are rendered there (based on some evaluation in the entity evaluator).

For example, maybe we want all items to render in one place, and all armors in another.

VarunS1997 commented 3 months ago

This is now a part of 2024.06.03.