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🐛 Some Physical Blood Pacts have incorrect damage types and/or are missing status effects #287

Closed Capriya closed 1 year ago

Capriya commented 2 years ago

Branch affected by issue

base

Steps to reproduce

I will be listing HTH and Blunt due to my sources, but because I don't fully understand how to read the difference in the code they may not be erroneous. In general, SMN is overtuned and this may be exacerbated by incorrect/missing damage types. The Limbus SE Apollyon page lists the Lv 70 Blood Pacts that do not work on mobs immune to certain damage types.

Fenrir

Ifrit

Shiva

Titan

Leviathan

Sources:

https://web.archive.org/web/20080308015634/http://www.killingifrit.com:80/forums.php?m=posts&q=121076 https://web.archive.org/web/20071011172402/http://ffxi.allakhazam.com/db/jobs.html?fjob=15;mid=1151013031156001742;num=29;page=1

Corroborated by:

https://ffxiclopedia.fandom.com/wiki/SE_Apollyon?oldid=299149 https://web.archive.org/web/20100206010527/http://killingifrit.com/forums/topic/177555-avatar-specialties/ (2009 but damage types discussed)

Current Wiki Links - keep in mind prior to 2014 Lv70 Blood Pacts could NOT skillchain:

https://ffxiclopedia.fandom.com/wiki/Blood_Pact https://www.bg-wiki.com/ffxi/Category:Blood_Pact