Open GoogleCodeExporter opened 9 years ago
When doing Ray vs. Mesh collision, return the barycentric coordinates of the collision in addition to the triangle index.
Original issue reported on code.google.com by ShadowIs...@gmail.com on 27 Oct 2010 at 7:18
ShadowIs...@gmail.com
Original comment by ShadowIs...@gmail.com on 6 Sep 2012 at 5:34
Original issue reported on code.google.com by
ShadowIs...@gmail.com
on 27 Oct 2010 at 7:18