durable is a rules engine that's compatible with Python. It's meant for analytics, making it overkill for most games, but then, someone might want to use LiSE server-side for a multiplayer game, someday.
LiSE should support durable's decorator syntax for expressing triggers and prereqs, and eventually, if you've used those exclusively, you should be able to swap out the LiSE rules engine for durable-rules, and the game should work the same.
Some people may simply prefer durable's syntax in any case.
durable is a rules engine that's compatible with Python. It's meant for analytics, making it overkill for most games, but then, someone might want to use LiSE server-side for a multiplayer game, someday.
LiSE should support durable's decorator syntax for expressing triggers and prereqs, and eventually, if you've used those exclusively, you should be able to swap out the LiSE rules engine for durable-rules, and the game should work the same.
Some people may simply prefer durable's syntax in any case.