TacticalMetaphysics / LiSE

Rules-based engine for life sims, with time travel
GNU Affero General Public License v3.0
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Terrible performance when closing a big world #98

Closed clayote closed 1 year ago

clayote commented 1 year ago

If there's a lot of world state when snapping a keyframe, it will take an unreasonably long time to do.

This could be addressed by applying a delta from the previous keyframe.

clayote commented 1 year ago

Fixed in #101