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Implement the Battle System
#33
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Tadd12
opened
2 months ago
Tadd12
commented
2 months ago
Current Idea:
Player Characters on the left side and Enemy Characters on the right
Menu at the bottom to choose the ability (including item use)
Characters have a speed value (turn order)
enemys auto use skills + scripted skills at certain events
after the player chooses all actions, the round plays
after defeating all enemys a Victory screen appears with the loot
idk what shoudl happen when the player loses
Open for suggestions/opinions
Current Idea:
Open for suggestions/opinions