Optimized roof, walls and floors rendering. Testing shows great results
Added debug controls. These will help debugging significantly.
The controls are as follows:
General
F1 = Debug info (FPS, Vertex count, etc.)
WebClient Stuff
F5 = Kick all clients
F6 = Clear all teams
Position stuff
F = Toggle flight
J = Toggle higher jumping
N = Toggle noclip
Home = Teleport to level spawn
State switching (Menu -> Tutorial -> Dwarfs Won -> Elves won)
Page Up = Next state
Page Down = Previous state
Entity Spawning
B = Bomb
C = Carrot
G = Gate
I = Invisible wall (you will get stuck in it)
K = Killer Bunny
L = Landmine (will NOT instantly explode)
; = Damaged wall
V = Void platform
Delete = Kill all bunnies
Backspace = Kill nearest entity (excludes playertriggers)
The debug classes are not included in the test coverage.
The controls are as follows: General F1 = Debug info (FPS, Vertex count, etc.)
WebClient Stuff F5 = Kick all clients F6 = Clear all teams
Position stuff F = Toggle flight J = Toggle higher jumping N = Toggle noclip Home = Teleport to level spawn
State switching (Menu -> Tutorial -> Dwarfs Won -> Elves won) Page Up = Next state Page Down = Previous state
Entity Spawning B = Bomb C = Carrot G = Gate I = Invisible wall (you will get stuck in it) K = Killer Bunny L = Landmine (will NOT instantly explode) ; = Damaged wall V = Void platform Delete = Kill all bunnies Backspace = Kill nearest entity (excludes playertriggers)
The debug classes are not included in the test coverage.