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ContextProject-MIGI2
VR Game
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Optimize web communication
#565
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Taeir
closed
8 years ago
Taeir
commented
8 years ago
Use Array instead of Object for entities, which saves 12 bytes/entity = 80 bytes per second per entity.
Round the remaining time, to avoid useless long numbers like 3.4028234663852886E38
Diocruel
commented
8 years ago
Nice small optimizations! Can be merged.
Geweldig
commented
8 years ago
Great, merging.